GrappleGun v0.4.0: Added the Gun
GrappleGun » Devlog
It's been a while, but I have returned with the Gun in GrappleGun. Also, several new mechanics, bug fixes, and balance changes.
- Added The Gun
- Right-click to shoot bullets, bullets can destroy some walls, damage enemies, and push you around.
- Death Plains / Checkpoints
- Player can fall out of the map. If they do, they respawn at the last activated checkpoint.
- Enemies!
- Ground enemy jumps at you, flying enemy explodes. If your health drops to 0, you lose :)
- Added a main menu (work in progress) with a level select.
- Added a boost particle effect.
- Level 2!
- Much more open, with several ways to get past obstacles.
Now that my 2 main mechanics are implemented. I can put my focus elsewhere. Maybe start making actual 3d models so the player can stop duel-wielding boxes...
Eh, who am I kidding, I'll just spend the next year making 50 levels with no story to tie them together.
GrappleGun
Quick demo of my grapple hook (harpoon, technically) 3D platformer
| Status | Prototype |
| Author | MaxNoscope101 |
| Genre | Platformer |
| Tags | 3D, First-Person, Movement Shooter, Short, Singleplayer |
| Languages | English |
More posts
- GrappleGun v0.6.0: Sounds and "Animations"41 days ago
- GrappleGun v0.5.0: Reworking mechanics52 days ago
- GrappleGun v0.4.2: Bug fixes (I hope)55 days ago
- GrappleGun v0.4.1: Changes from Playtest58 days ago
- GrappleGun v 0.3.075 days ago
- GrappleGun v0.2.177 days ago
- GrappleGun v0.2.078 days ago
- GrappleGun Tech Demo Out Now!85 days ago
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