Welcome to GrappleGun (name is a work in progress): a momentum-based 3D platformer where you and your trusty grapple hook blah blah blah I don't have a story yet.  This is just a tech demo.

It is best played on a keyboard and mouse

It would be super epic if you want to play through the quick 5-minute test levels I made.  Any feedback on your experience, what you liked/disliked, and any bugs you found is GREATLY appreciated!

(Press esc or P to pause, change your sensitivity, and look at the controls)

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMaxNoscope101
GenrePlatformer
Made withUnity
Tags3D, First-Person, Movement Shooter, Short, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Development log

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Comments

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Great improvements, the swinging feels AMAZING. But Can feel a little ice skatey when walking. Keep up the great work!

This is good. A bit buggy though.

Thanks for playing, glad you liked the game!  What were some of the bugs you experienced?

My grapple hook kept getting stuck and not being able to latch onto anything, the hole section did not load until I was in it and I couldn't move after grappling one the beams at the roof and was stuck up there.

I think I fixed the grapple bug you found.  It happened in super weird places, but your description helped a lot.  I pushed a new build with that fix and some other changes if you want to check it out :)

(1 edit)

I couldn't find any more bugs in the game. The removal of retracting to pull yourself was good, because you could skip lots of things with it. All in all, great game engine!

Glad you like the changes!

The game looks good! Only issue is a random hole in the side of the place with the big cylinder. Also, the grapple can sometimes get stuck upon return. Otherwise the physics are fun and shows a lot of promise!

Thanks for the feedback!  The grapple issue definetly has to do with the lower framerate on HTML5.  I'll be sure to fix that in the next build :)